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DOTA 2

Dota is a competitive game of action and strategy, played both professionally and casually by millions of passionate fans worldwide.

The Witcher 3 - Wild Hunt

The Witcher 3: Wild Hunt is a story-driven, next-generation open world role-playing game set in a visually stunning fantasy universe full of meaningful choices and impactful consequences.

Metar Gear Solid V: The Phantom Pain

In The Phantom Pain, players take the role of Big Boss, under the nickname Punished "Venom" Snake, in an open world environment.

Fallout 4

Fallout 4‍ '​s gameplay is similar to that of Fallout 3, with a camera that can switch from first- to third-person view, but is supposed to feature more appealing gameplay.

Far Cry: Primal

Far Cry Primal is open-world sandbox set in the Stone Age era. This new game from Ubisoft Montreal is coming on 23.02.2016 on PS4, Xbox One and PC.

Showing posts with label Game Review. Show all posts
Showing posts with label Game Review. Show all posts

Saturday, July 12, 2014

RAGE: Anarchy Edition

When humanity was threatened with destruction from the collision of Earth with a giant asteroid , the leaders of all nations decided to create a special ark , in which elected would have found refuge deep beneath the surface of the planet … They have to revive life on Earth , after the danger has passed . You got a favorite . Years after the disaster arks were opened , and you find yourself in a world that is very different from before . But most importantly – not all of its residents are looking forward to your return. You have to learn to fight and survive . Remember, time is very small – bandits , mutants and even local governments are already on your trail .




FEATURES
At the heart of Rage Anarchy Edition 
Removed the multiplayer / no recoded 
Version 1.3 
Additional content: 
+ Anarchy Edition 
+ Wasteland Sewer Missions 
+ The Scorchers
Screenshot:





SYSTEM REQ

Operating System: Windows XP, Vista, 7 
Processor: Intel Core 2 Duo 3,0 GHz GHz, AMD Athlon 64 X2 4400 + 
RAM: 2 GB (XP) / 4 GB (Vista / 7)
Video Card: GeForce 8800 GT / Radeon HD 3850 
Free Space on the Hard Disk: 24 GB | 13GB download

Link To Download

Disc1:


Disc2:

Saturday, June 28, 2014

Razer Game Booster [UPDATE]

Razer Game Booster is a Software can Maximizes your system performance to give you higher frames per second, by automatically shutting off unnecessary processes and applications when you’re gaming, and resuming them when you’re done.






Configures and optimizes your PC’s settings for peak gaming performance. 

Keeps your components up-to-date with the latest drivers, so you always get the best out of your system.


 Defrags your disks, prioritizing your game folders for faster loading and enhanced system efficiency for even smoother gameplay. 








You can see more at http://www.razerzone.com/

Thanks.

Thursday, February 27, 2014

Diablo 3: Reaper Of Souls


This isn't going to turn into a lengthy rant about "always-on" DRM, however. I was one of the people who actually quite liked Diablo 3's quasi-MMO nature, through which you could chat with other friends playing the game even if you weren't actually in the same play session. The system had its flaws, of course -- lack of offline play was a dealbreaker for those who travel a lot and like to play on the go, while for me the segregation between my native European servers and the American servers where most (though, frustratingly, not all) of my friends were made playing with others more frustrating than it really needed to be. 
For me, though, the problem with Diablo 3 was not so much with its online infrastructure, but with the fact it got quite dull quite quickly. Once I'd finished the storyline once with one character, I felt no real urge to charge through it again with another, and no compulsion to play through again on a harder difficulty level. I had a bit of fun playing with the permadeath "Hardcore" mode, but even that lost its appeal somewhat by not getting even a little bit challenging until your second loop through the game content. 
Obviously my experience doesn't represent everyone, but I noted a lot of other people in my friendship group tailing off similarly quickly. A lot of players from the community complained of the lack of a satisfying "endgame," while others retorted that the game wasn't really an MMO and consequently didn'tneed an endgame. Both had a point; from the perspective of accurately positioning what Diablo 3 both was and wasn't, the game was a disaster, with seemingly no-one able to agree on exactly what sort of experience players should expect from it. Doubtless there are still some people playing today, but I certainly haven't touched it for a very long time now, and wasn't anticipating going back any time soon. 
That said, this morning's announcement at Gamescom of a new expansion pack was worthy of note. While it doesn't address some of the player base's more serious concerns -- there's seemingly still no option for offline play, for example -- it does at least sound as if it will give the game a certain degree more longevity than it had at launch, particularly for high-level players. Specifically, it addresses the "endgame" complaints directly. 
Let's talk specifics, then. Reaper of Souls, as the new expansion is called, raises the game's level cap to 70; introduces a whole new Act in which you battle against Malthael, the Angel of Death; and, perhaps most notably, brings in a new character class. The Crusader is described as a "mid-range melee character" comparable to Diablo 2's Paladin class. His skills include the ever-reliable Shield Bash, along with holy spells that rain damage from above. 
The increased level cap means that all classes have new skills and runes to acquire, and even once you get there and/or are done with the story, a revamped endgame system
provides plenty of things for high-level characters to do. For example, the Paragon level system, whereby you'd continue to earn stat bonuses and enhanced Gold and Magic Find skills even after hitting the level cap, has been tweaked -- now Paragon levels are global to your account rather than individual characters, and there's no cap. The most notable addition to endgame content is the Loot Run system, whereby a completely randomized 15-20 minute dungeon is generated, allowing players to battle their way through a variety of different enemies in the hope of scoring some better gear. 
Talking of loot, the item drop system has been revamped, too. On the whole, the new system means that loot drops less frequently, but is more likely to be directly helpful to your character. A new mechanic called Smart Drops apparently tweaks stats according to the character you're playing -- a change seemingly brought over from the upcoming rebalanced console version. To put the changes in perspective, vanilla Diablo 3's Act 3 would previously drop, on average, 256 common items, 399 blue, 275 yellow and one legendary. In Reaper of Souls it could be 73 commons, 266 blues and 83 yellow items, but with a greater chance of them being Smart Drops that will more directly benefit your character. Not only that, but there'll be more legendary items on offer, with each providing the potential to shake up your character build significantly. 
Blizzard did not, however, mention anything about the game's auction house system, which many have accused of unbalancing the game significantly -- after all, why should you rely on random loot drops when you can simply purchase super-effective items with minimal effort? It sounds as if the new "Loot 2.0" system, as it's called, is designed to make in-game drops a lot more meaningful, but this will have little meaning if the auction house is still flooded. This particular aspect is something we won't be able to see the effect of until after the expansion launches -- but given that this is what drove a lot of people away from the game in the first place, how likely is it that those players will come back? 
On the whole, Reaper of Souls sounds like it will be a substantial expansion to the base Diablo 3 experience, and it certainly looks like Blizzard has made an effort to address a lot of the most common complaints about the game. However, I find myself wondering if this is too little, too late; even with these changes, I honestly don't see myself going back any time soon due to the simple fact that too many other games that I like more have come out since then. I might feel differently if I had been playing Diablo 3 constantly for this whole period, but as a "lapsed" player who tired of the experience before I'd finished my second playthrough, I'm not sure there's enough here to tempt me. 
How about you lot? Any hardcore Diablo 3 players among you? Do the changes in the expansion satisfy you, or have you already moved on? 

Friday, February 21, 2014

Plants VS Zombies [GARDEN WARFARE]


How weird was it seeing that reveal trailer for Plant vs Zombies: Garden Warfare at last year's E3?Plants vs Zombies was known for its focus on strategy and quirky humor, so it was a pretty surprising move for the developers at PopCap Games to bring such an interesting twist to their hugely popular franchise. As a fan of the series, I was mostly curious to see how it would translate from a tower defense style game to an online focused shooter.

But strangely enough, the transition worked out surprisingly well. And then some. Using the Frostbite 3 engine, PopCap Games took a chance and made its first foray into 3D, bringing along many of its characters from the series. EA invited some the press out to try a new build of the class-based shooter Garden Warfare and it turns out it's still just as strategic as ever.


Plants vs. Zombies: Garden Warfare (Xbox 360, Xbox One [previewed], PC, PS4)
Developer: PopCap Games
Publisher: Electronic Arts
Release Date: February 25, 2014 (Xbox 360, Xbox One) TBA (other platforms)

If you need a narrative to help make sense of all this, here it is: plants have attained sentience and combat effectiveness, the dead have risen from their graves, and both sides must battle each other for dominance. Oh, and a crazy human gardener with a speech impediment is helping the plants. That's pretty much all the story you need, and it fits perfectly along with the other entries in the series.

Taking cues from modern shooters, Plants Vs. Zombies: Garden Warfare is a third-person action game that utilizes a class and group based dynamic across several battlefields. Each side must work together to overcome the opposing players, and knowing your army's strengths and the enemy's weaknesses is the key to victory.



Let's be clear, even though this is now a shooter, strategy and coordination is the name of the game. While you can manage to take out some enemies all by your lonesome, you can easily be overwhelmed by the opposition if you don't use your arsenal of support plants and work with your team. Much like the previous games, picking and setting vital plants is necessary for success.

The game's primary mode is the multiplayer, which is also the only way to play as the zombies. Players take on the role of either the Plants or Zombies and have to battle it out for dominance. Consisting of 12 on 12 skirmishes across 10 different maps, players will engage in game-types such as Gardens and Graveyards, where they can capture enemy points, and Team Vanquish, a take on the classic Team Deathmatch.



Along with the core character types are different variations of them. For instance, players can unlock fire and ice versions of the Cactus, which can do long-range status effect damage on the zombie force. In addition to these variations, players can unlock perks and skills that add new abilities and buffs for their classes. This not only helps to add more much flavor to the game, but gives more options for players and how they use their favorite class.

In addition to the robust multiplayer mode, players can also engage in the Garden Ops mode. Playing as the plants, Garden Ops is this PvZ's spin on the horde mode game type. Players can team with up to three others online or locally to defend key points from AI controlled zombies across several maps. With a smaller group of players on your side, placement of the support plants is even more vital than in the competitive multiplayer mode.
Scattered across the field are plant pots, which can be used to summon support forces from your current arsenal of plants. Placement of the support units is key, as the zombies can easily overwhelm players. Many of the favorites return, such as the Wall-nut, Potato Mines, Gatling Peashooter, Fume-Shroom, Bonk Choy.

In keeping with previous entries of the series, Garden Warfare has a deep focus on maintaining your arsenal of plants, and after each battle players must keep their limited stock of characters in healthy supply. Players will gradually acquire coins from taking out enemies and completing dynamic match objectives, which can then be spent in the game's sticker shop.



All this may sound odd, but stay with me on this one; stickers are collectable items that can be used to upgrade your characters and customize their appearance. In the shop, you can buy unique packs of character cards and sticker pieces ranging in price, and you will randomly receive a set to strengthen your reinforcements. Similar to packs of baseball cards, the content of each pack is unknown to the holder. Moreover, when you collect enough sticker pieces of the same type, you will unlock a new variant of that particular character.

The packs range in price, some focusing on cards or stickers, so players can spend coins only on what they need at the moment. If you only wan to refill support placements, then you can purchase the basic packs. Though if you're feeling lucky, you can take your chances on the premium packs that drop rare stickers and cards for a high price.

It's clear that Garden Warfare wishes to expand upon the characterization of each plant types, and this allows for players to customize their plant and zombie armies as they see fit. Character customization is deep and robust, and it shows how the devs at PopCap Games went to great lengths to flesh out the characters of the series. There are many unique variants of each class, and honestly you'd be surprised just how many different ways you can make the Sunflower character plant look. Many of which include hats, facepaint, and other quirky accessories.



The developers at PopCap Games have shown some extra attention to the Xbox One release of the game, including making split-screen play an Xbox One exclusive feature. I can imagine this will disappoint many fans, as it should, because playing local co-op and coordinating with my partner was a lot of fun. It's definitely a missed opportunity to not include this with the other versions.

Another exclusive feature for the Xbox One is Boss Mode, where another player can use a tablet device and sync with SmartGlass to offer support for players during the Garden Ops gametype. While on the tablet, you'll be playing as the returning character Crazy Dave, who will be able to offer support for players in battle. You get an overhead view of the map, similar to classic PvZ, and you can assist by dropping health pickups, place radar plants on the lookout for nearby zombies, revive downed players, and you can even call-in devastating air strikes.
After spending about an hour playing the Garden Ops game type locally, I came away impressed with. In many ways, it feels like a fully-realized and expanded version of a Plants vs Zombies game. While many fans may turn their nose up at the focus on shooting, if they give it a chance they'll likely see that the quirky humor and strategic gameplay that they've known and loved are still here.

While it's very disappointing to see that the split-screen mode is only for the Xbox One release, I can still see much to like. In many ways, it felt like PopCap took some serious notes from Valve'sTeam Fortress 2, as Garden Warfare is brimming with style and humor. On the surface, it looks to be a major shift into a new direction, but when you get down to it, it is very much in line with the series' focus on strategy and character. And that's all I needed to know.













THE BEST GAME I WAIT ^_^

Sunday, May 19, 2013

Assassin's Creed 4 Review

Ubisoft has released official details for the new Assassin’s Creed 4: Black Flag game, a swashbuckling pirate adventure set across 50 locations in the Caribbean.

Due November 1 on current generation consoles and PC, Assassin’s Creed 4: Black Flag will follow Edward Kenway, the grandfather of the Assassin’s Creed 3 protagonist Connor Kenway, along his nautical escapades.

Assassin’s Creed 4: Black Flag Features
Assassin’s Creed 4: Black Flag picks up on one of the most popular aspects of its predecessor, Assassin’s Creed 3, featuring much more detailed and involved sea battles, focusing on the exploration of the open sea as a major part of the storyline. Set during the golden age of piracy in the 1700s, the game follows new pirate protagonist Edward Kenway – a character described as drunken, defiant and brash chap still retaining bags of charisma and intellect.

Edward Kenway should be similar to the series’ most popular character, Ezio Auditore da Firenze, especially in terms of personality, but also the storyline, seeing Kenway rise from carefree brigand to someone deeply involved in the Assassin cause.


As for locale, Assassin’s Creed 4: Black Flag looks to provide the most vast and diverse world ever seen in the Assassin’s Creed games. Taking place in the West Indies, the new game will traverse through 50 different Caribbean locations and a wide array of environments from rooftops, forests, underwater shipwrecks and wild jungles. A diving mode and full naval combat will also play a part, especially as players command their very own ship, the Jackdaw. When Ed isn’t sailing, he could be found in the three main urban locations of the Jamaican capital of Kingston, Cuba’s Havanna or the pirate haven Nassau.

The next Assassin’s Creed game will attempt to stick to real-world events within the historical timeframe, but will also feature notorious seafarers such as Blackbeard, Calico Jack and Charles Vane amongst its cast list, similar to the various appearances of Leonardo da Vinci in previous games.

Ubisoft revealed that Desmond Miles, the main modern day protagonist of the series, won’t be seen in the new game. At the moment details of his replacement are still under wraps, as all we know is that the new modern day protagonist could be a researcher at Abstergo Entertainment, part of the dubious Templar front Abstergo Industries. It could be that several Abstergo employees are using the Animus to explore past existences in search of a piece of Eden for the Templars, with multiplayer gaming also involved within this idea.

Assassin’s Creed 4: Black Flag Release Date
Assassin’s Creed 4: Black Flag will launch on the current-gen Xbox 360, PlayStation 3 and Wii U consoles on November 1, with a PC/MAC edition due a little later. The game will also launch on the upcoming PlayStation 4 and possibly the next-gen Xbox 720 if and when it is unveiled

Friday, February 3, 2012

Pirates of the Caribbean - The legend of Jack Sparrow

Pirates of the Caribbean The Legend of Jack Sparrow



What’s not to love about Captain Jack Sparrow? Play as Jack Sparrow, Will Turner, and Elizabeth Swann as you hack and slash your way through fully interactive environments, including burning buildings, wrecked ships, and misty moonlit caves. One minute you are fighting hordes of enemies and the next you’re evading capture by the Royal Navy.
-Join Captain Jack Sparrow as he recounts his most thrilling adventures
Did he really sack Nassau Port without firing a shot or ride away from a deserted isle on the backs of sea turtles? Now you’ll find out, firsthand!
-Co-op Multiplayer
Take on the challenge with a friend and play side-by-side as Jack Sparrow, Will Turner, or Elizabeth Swann.
Secret Treasures
- Hidden passages, special coins, and other secrets await! Discover gold and treasure to purchase upgrades for advanced moves and special abilities.
Unlockable weapons and combos
- Throughout your adventure you’ll be rewarded with new swords that allow more advanced combos to defeat a wide range of deadly foes.
Featuring the voice of Johnny Depp









Number of Players: 1-2
Minimum System Requirements
System: Pentium III 800 MHz or equivalent
RAM: 256 MB
Video Memory: 32 MB
Hard Drive Space: 3500 MB